Second use AM. Then it should be a head phase for some mana gaining. Third aoe use tranquility, fourth AM again, etc. Just rotate the cooldowns so you're not taking too much damage from it all. User Info: Travieso9. How is your raid handling the Blazing Bone Constructs? Something tells me TC isn't doing heroic! And usually you can tell who's hit by ignition, because they usually die.
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Forgot your username or password? User Info: mrhighlife83 mrhighlife83 10 years ago 1 My guild is not really that good, but we're at least trying. Healers can stand in melee range which will minimise movement required, as long as you have enough ranged presumably 8 as usual. Roughly every 30s Magmaw will cast Pillar of Flame , which will deal 25, Fire damage to any player still inside the red swirl when the Pillar erupts.
The time to run out of this is very short, so you need to be very aware of your feet. You can also watch the boss for a warning because when his cooldown is due he will rear up before throwing the fireball that causes the Pillar.
A few seconds later, a number of Lava Parasites will spawn from the site of the Pillar of Flame. These need to be slowed and killed at range, because if they reach any player they will infect that player with Parasitic Infection.
This deals 17, Fire damage every 2 seconds and 40, Fire damage to anyone within 8 yards of them when it expires. Parasites have , HP each. Magmaw will also cast Lava Spew , which deals 34, Fire damage to the entire raid per second for 3 seconds. This just needs to be healed though, and the raid should helpthe healers out by popping a healthstone or a personal cooldown to help the healers out — it just might save your life! Classic TBC. My name is Aliena, and in this video I'll show you all you have to know about Magmaw, one of the first bosses you encounter in this instance.
We completed this fight with 1 tank, 7 healers and 17 DPS, but similar raid configurations may do just as well. Magmaw has two different phases and a LOT of abilities. In the first, regular phase, you deal normal damage to him and your goal is to keep the fight controlled by keeping everyone healed and killing adds in a timely manner.
In the second phase, when correctly executed, you deal double damage to Magmaw while your healers can replenish their mana. Let's start going over Magmaw's phase 1 abilities and how to deal with them. First up, positioning. You want to have three basic camps - one for your tank, one for your melee and one for your ranged attackers and healers. Both the ranged and the melee need to have room to change their camps by at least 15 yards or so. Sylvanas Windrunner. Sylvanas Loot. De Other Side.
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Warlords of Draenor. Mists of Pandaria. Last updated on Oct 08, at by Vlad. Overview of the Fight 1.
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